
Development started right before the release of Little Nightmares in 2017 and Xbox One was the console to focus on at the time for the Tarsier Studios teams to make the most out of it. Roussel: The game’s development was not affected by the generation change. How did it affect the process and the game itself? XW: Little Nightmares II was created during the changing console generations. We are really happy to see how community and newcomers react to their journey with Six. Obviously it also brings back a beloved character with a different angle by removing players ability to control Six, we’re also bringing interesting situation where players are never fully in charge of Six’ destiny. From there, adding Six as an AI companion offered several opportunities: It allowed for a more complex level design and longer puzzles that would rely on players ability to understand Six and work with her. Roussel: It was decided early on to have a solo game and move to a new main character for Little Nightmares II. What was behind the decision to make her like this and not a co-op character? XW: One of the game’s features is the character Six who acts on their own. Of course, not all of it becomes explicit in-game, but we believe this groundwork is where inspirations turn into creation and why the situations encountered in game are so creepy and bring this uneasy feeling: they are all rooted in some sort of reality.

All enemies and locations should have a purpose, a motivation and a history. The core principle of Little Nightmares though is to root both environments and characters in a nightmarish logic with a child perspective. The game is a collective work and each team member comes with their own inspirations and influences coming from movies, comics, art in general, but sometimes more personal experiences, nightmares, or memories. Little Nightmares II Lead Producer Lucas Roussel: It’s really hard to pinpoint a specific inspiration source for Little Nightmares. Where are you looking for inspiration and how difficult it is to create something so creepy and different from ordinary horror games?

Xbox Wire: The original Little Nightmares has a unique aesthetic, and the sequel fully inherits this approach. Shortly after its launch, we reached out to Bandai Namco Entertainment Europe to chat with Little Nightmares II Lead Producer Lucas Roussel to talk about the small and creepy world of the game, its inspirations, and what’s in store for its heroes in the future.
#LITTLE NIGHTMARES 2 XBOX SERIES#
On February 11, 2021, Little Nightmares II released on Xbox Series X|S and Xbox One. The result is surreal and ethereal while remaining familiar - like the visual universe of Little Nightmares.This interview originally appeared on Xbox Wire Russia and has been translated in English to appear on U.S. The soundtrack ranges from quiet ambient pieces during the exploration sequences to industrial, chaotic and nightmarish compositions during intense chases. Navigate through detailed landscapes, disturbingly familiar places, and beautifully rendered scenery. Tarsier Studios have created an immersive world of great subtlety and outstanding sound design. Hide and sneak from danger and climb for safety to escape the chasing monsters or grasp your courage and nearby tools to fend off your tormenters. Each room is a cell, each Resident a threat, and both are puzzles to untangle.

Reconnect with your inner child and stay out of harm’s way.

From The Maw to the Pale City, stay on lookout for the wicked souls who hunt you while you try to make sense of this world. Outsmart the Residents, explore twisted areas, and try to escape the nightmare. Together with Six, help Mono discover the dark secrets of The Signal Tower and avoid the terrible Residents of this world.Įnjoy an unsettling adventure that you will never forget. The distant humming transition of Little Nightmares II is calling. Little Nightmares II - "The Perfect Sequel" Go beyond Six's story and dive deeper into The Maw with the additional story included in the Secrets of the Maw downloadable content. In Little Nightmares, help Six escape The Maw, a vast, mysterious vessel inhabited by corrupted souls looking for their next meal! Multiple awards and praise from critics have proved that Little Nightmares is definitely a must-play title. This collection of 2 Little Nightmares games will introduce you to a lovely, frightening, and iconic puzzle-platformer series, starting with the original.
